NETWORK
ESSENTIALS STUDY GUIDE
By Tony Wallace BSc, MSc, MCSE + Internet
Senior Consultant MCSE
For You Corporation
CONTENTS
--TYPES OF NETWORKS--
1) PEER TO PEER
A peer to peer network is one in which lacks a
dedicated server and every computer acts as both a client and a
server. This is a good networking solution when there are 10 or
less users that are in close proximity to each other. A peer to
peer network can be a security nightmare, because the people
setting permissions for shared resources will be computer idiots
and the right people will never have access to the right
resources. Thus is only recommended in situations where security
is not an issue.
2) CLIENT/SERVER
This type of network is designed to support a
large Number of users and uses dedicated server/s to accomplish
this. Clients log on to the server/s in order to run applications
or obtain files. Security and permissions can be managed by 1 or
more administrators which cuts down on the aforementioned
computer illiterates from medling with things that they shouldn't
be. This type of network also allows for convenient backup
services, reduces network traffic and provides a host of other
services that come with the network operating system(NOS).
3) CENTRALIZED
This is also a client/server based model that is
most often seen in UNIX environments, but the clients are "dumb
terminals". This means that the client may not have a floppy
drive, hard disk or CDROM and all applications and processing
occur on the server/s. As you can imagine, this requires fast and
damn expensive server/s. Security is very high on this type of
network, although a similar level of security can be achieved
using an NT server and setting appropriate permissions.
--NETWORK
TOPOLOGIES--
1) BUS
This topology is old school and essentially has
each of the computers on the network daisy-chained to each other.
This type of network is usually peer to peer and uses Thinnet(10base2)
cabling. It is configured by connecting a "T-connector"
to the network adapter and then connecting cables to the T-connectors
on the computers on the right and left. At both ends of the chain
the network must be terminated with a 50 ohm impedance terminator.
ADVANTAGES: Cheap, simple to set up.
DISADVANTAGES: Excess network traffic, a failure
may affect many users, Problems are difficult to troubleshoot.
As you can see if computer #1
sends a packet to computer #4, it must pass through computers #2
and #3, creating excess traffic.
2) STAR
The star is probably the most commonly used
topology today. It uses twisted pair(10baseT or 100baseT) cabling
and requires that all devices are connected to a hub.
ADVANTAGES: centralized monitoring, failures do
not affect others unless it is the hub, easy to modify.
DISADVANTAGES: If the hub fails then everything
connected to it is down. This is like if you were to burn down
the phone company's central office, then anyone connected to it
wouldn't be able to make any phone calls.
3) RING
The ring topology looks the same as the star,
except that it uses special hubs and ethernet adapters. The Ring
topology is used with Token Ring networks(will be discussed later).
ADVANTAGES: Equal access.
DISADVANTAGES: Difficult to troubleshoot, network
changes affect many users, failure affects many users.
4) MESH
Mesh topologies are combinations of the above and
are common on very large networks. For example, a star bus
network has hubs connected in a row(like a bus network) and has
computers connected to each hub.
| Cable Type | Also Known As | Connector | Maximum Length |
| 10Base5 | RG-62, Thicknet coax | AUI/DIX | 500 meters(1640 ft) |
| 10Base2 | RG-58, thinnet coax | BNC connector | 185 meters(607 ft) |
| 10BaseT | Cat 3, 4, 5 twisted pair | RJ-45 | 100 meters(328 ft) |
| 100BaseT | Cat 5 twisted pair | RJ-45 | 100 meters(328 ft) |
| 10baseFL | Fiber Optic | Fiber Optic connector | 2 Kilometers(6562 feet) |
SPEED
| Cable Type | Transmission Speed |
| Thicknet | 10mbps |
| Thinnet | 10 mbps |
| cat 2 twisted pair | 4 mbps |
| cat 3 twisted pair | 10 mbps |
| cat 4 twisted pair | 16 mbps |
| cat 5 twisted pair | 100 mbps |
| Fiber Optic | 100 mbps - 1 gbps |
MISC CABLE STUFF
-Shielded twisted pair(STP) differs from UTP in
that it has a foil jacket that helps prevent crosstalk. Crosstalk
is overflow from an adjacent wire.
--The 5-4-3 rule: this rule states that on a 10base2 network can have 5 cable segment connected with 4 repeaters, but only 3 of these segments can be occupied by computers. There is also a maximum of 30 computers per segment.
--Thicknet cables are 0.5 inches thick and have a 50 ohm impedance.
--Thinnet cables are 0.25 inches thick and have a 50 ohm impedance.
--Plenum grade cabling is required if the cabling will be run between the ceiling and the next floor(this is called the plenum). Plenum grade is resistant to fire and does not emit poisonous gasses when burned.
--Thicknet is often used as a backbone. A
transceiver with a vampire tap penetrates the core of the cable.
From the transceiver a DB-15 connector plugs into the AUI port on
a given device.
--Fiber Optic cabling has an built in security as
you can't intercept data as you can with other cable mediums.
--Baseband= Digital, single frequency,
bidirectional communications. Broadband= Analog, multiple
frequencies, unidirectional communications, uses amplifiers to
boost signals.
--NETWORK
HARDWARE--
INTERRUPT REQUESTS(IRQ)
| IRQ | DEVICE |
| IRQ 1 | Keyboard |
| IRQ 2/9 | Video Card |
| IRQ 3 | Open unless needed for Com 2 or 4 |
| IRQ 4 | Com 1, Com 3 |
| IRQ 5 | Open unless needed for LPT2 or sound card |
| IRQ 6 | Floppy Disk Controller |
| IRQ 7 | LPT1(parallel port) |
| IRQ 8 | Real time clock |
| IRQ 9/2 | linked to IRQ 2 |
| IRQ 10 | Open |
| IRQ 11 | Open |
| IRQ 12 | PS/2 Mouse |
| IRQ 13 | Math Co-processor |
| IRQ 14 | Hard Disk Controller |
| IRQ 15 | Open |
-Often, if an network card will not function it
is due to an IRQ or memory conflict.
-The NDIS specification allows for multiple
protocols to be bound to a single network adapter.
-ODI is a specification defined by Novell and
Apple that also allows multiple protocols to be bound to a single
network adapter. Similar to NDIS.
LAN CONNECTIVITY DEVICES
1) REPEATERS
Boost signal in order to allow a signal to travel
farther and prevent attenuation. Repeaters do not filter packets
and will forward broadcasts. Both segments must use the same
access method, meaning that you can't connect a token ring
segment to an Ethernet segment. Repeaters will connect different
cable types.
2) BRIDGES
Functions the same as a repeater, but can also
divide a network in order to reduce traffic problems. A bridge
can also connect unlike network segments(ie. token ring and
ethernet). Bridges create routing tables based on the source
address. If the bridge can't find the source address it will
forward the packets to all segments.
3) ROUTERS
A router will do everthing that a bridge will do
and more. Routers are used in complex networks because they do
not pass broadcast traffic. A router will determine the most
efficient path for a packet to take and send packets around
failed segments. Unroutable protocols can't be fowarded.
4) BROUTERS
A brouter has the best features of both routers
and bridges in that it can be configured to pass the unroutable
protocols by imitating a bridge, while not passing broadcast
storms by acting as a router for other protocols.
5) GATEWAYS
Often used as a connection to a mainframe or the
internet. Gateways enable communications between different
protocols, data types and environments. This is achieved via
protocol conversion, whereby the gateway strips the protocol
stack off of the packet and adds the appropriate stack for the
other side.
--OSI 7 LAYER
MODEL--
I took a class for this test at Portland Community
College and boy did it suck! There was one thing that our
instructor taught us that I can't seem to forget. It is a really
good way to memorize the order of the 7 layer model and it is as
follows:
All People Seem To Need Data Processing. The first letter of
each word corresponds to the first letter of one of the layers.
It is dumb as hell, but it works.
| Layer | Description | Device | Protocol |
| Application | Provides network access for applications, flow control and error recovery | Gateway | NCP, SMB, SMTP, FTP, SNMP, Telnet, Appletalk |
| Presentation | Performs protocol conversion, encryption and data compression | Gateway and redirectors | NCP, AFP, TDI |
| Session | Allows 2 applications to communicate over a network by opening a session and synchronizing the involved computers | Gateway | NetBios |
| Transport | Repackages messages into smaller formats, provides error free delivery and error handling functions | Gateway | NetBEUI, TCP, SPX, and NWLink |
| Network | Handles addressing, translates logical addresses and names to physical addresses, routing and traffic management. | Router and brouter | IP, IPX, NWLink, NetBEUI |
| **Data Link | Packages raw bits into frames and includes a cyclical redundancy check(CRC) | Switch, bridge and brouter | None |
| Physical | Transmits data over physical medium | Multiplexer and repeater | None |
**The Data Link layer is divided into 2
sublayers called Media Access Control(MAC) and Logical Link
Control(LLC).
-MAC Sublayer= Communicates with network card and
delivers error-free delivery between 2 computers.
-LLC Sublayer= Defines service access points(SAPs)
which are used to transfer information to the upper layers of the
OSI model.
If you want to look like a real geek you can get a
free poster of the 7-layer model here All you have to do is
sign up and they will send it too you.
ACCESS METHODS
1) CSMA/CD
This stands for "carrier-sense multiple
access with collision detection" and is the method used on
ethernet networks whereby all computers on the network check the
cable for traffic before attempting to transmit a packet. If more
than 1 transmits at the same time then there will be a collision
and both computers will wait a random amount of time and
retransmit.
2) CSMA/CA
Stands for "carrier-sense multiple access
with collision avoidance". This access method prevents
collisions by having computers broadcast an intent to send a
packet. This is the access method used by Localtalk and is
sometimes described as "chatty". This broadcasting of
intent to send can cause excess network traffic and slow things
down.
3) TOKEN PASSING
Token passing is the access method used by token
ring networks. With this method, a packet called a token is
passed around the network. A computer that wishes to transmit
must wait until it can take control of the token, allowing only
one computer to transmit at a time. This is sort of like the
"conch" in Lord of the Flies. Piggy had all of this
crap that he wanted to whine about all of the time, but could
only do so if he possessed the conch.
4) DEMAND PRIORITY
This access method is used with 100VG-AnyLAN
networks. The repeaters, bridges, routers or hubs search the
network for requests that are waiting to be sent. If 2 or more
requests are received by the network hardware at once, the data
with the highest priority is sent. Priority for different data
types can be controlled by the administrator. A real advantage is
that computers can receive and transmit at the same time with
this access method.
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